Houses and estates in Skyrim

You can not only rush around the territory of Skyrim with weapons and cut out, with or without instructions, everything that moves. There is also room here to build a house. In general, the entire territory of Skyrim is conditionally divided into 9 parts and each of them provides the player with the opportunity to build a house or estate. The right to build real estate will need to be earned by completing a number of simple instructions from jarls and city residents. Houses and estates serve as a place for recreation, family living (you can’t have children without a home), replenishing supplies, manufacturing and safe storage of things (we can’t store our belongings in barrels for the rest of our lives). Usually houses are bought from the jarl's assistant, who tells how to get to the new place of residence. He also helps to purchase furnishings for the house (an additional line appears in the dialogue). Estates differ from houses in that all stages of planning, construction and furnishing are carried out through personal effort, from laying the foundation to creating shelves and cabinets. You can change the set of rooms through the plan on the drawing table next to the house.

The construction of the estate can be made easier if the housecarl is appointed as a caretaker, after talking with him, then it will be possible to transfer to him the rough work: the purchase of building materials, furniture and livestock, and he will also help find a bard who will entertain the owner with songs. Additional housing appears after completing all the tasks of the College of Magicians from Winterhold, the Dark Brotherhood and investigating the conspiracy against the ruler of Solstheim, Lleril Morvain.

Where can you buy houses in Skyrim and for how much?

House in Whiterun (House of Warm Winds)

Located behind the Warrior's House forge on the main street, immediately after entering the city on the right. The conditions for the purchase are the delivery of the Dragonstone from Windy Peak, assistance to the jarl in the fight against the dragon that attacked the Western Watchtower, and the house can also be purchased after the quest “Battle for Whiterun”, if you support Ulfric Stormcloak and take the side of the Stormcloaks.

House cost: 5000

Layout: 1800 (Kitchen - 300, living room - 250, dining room - 250, second floor living room - 200, bedroom - 300, alchemical laboratory or Children's room - 500)

House in Riften (Medovik)

Located near the bridge over the canal, next to Helga’s Nochlezhka, on the right side of the city’s main gate. To buy a house, you need to strengthen the earl’s influence in the city by dealing with smugglers from the pier, who can be tipped off by the Argonian woman Vujita, dispersing a gang of bandits in the surrounding lands, and also completing several orders from the city’s residents. Thieves can sometimes enter the house, whom they can kill with impunity and take away all the loot.

House cost: 8000

Layout: 4300 (Kitchen - 500, Bedroom - 600, Veranda - 400, Front Garden - 800, Alchemy Laboratory - 1000, Enchanting Altar or Children's Room - 1000 / 550)

House in Markarth (Vlindrel Hall)

Located on the upper tier of the Dwemer city, on the right side of the entrance. The conditions for purchase are helping the jarl, killing outcast leaders and fulfilling requests from city residents, and the character must be at least level 20. If the option to buy a house does not appear in a conversation with the manager or, on the contrary, disappears, although all the conditions are met, you need to wait for peace negotiations on High Hrothgar, and when the parties exchange cities, go to the new jarl with the manager and complete the deal. Peace negotiations will begin towards the end of the storyline. It is better to buy a house at the first opportunity.
House cost: 8000
Layout: 4500 (Lobby - 500, Living Room - 600, Bedroom - 400, Alchemy Lab or Nursery - 1000 / 700, Enchanting Altar - 1000)

House in Windhelm (Hjerim)

Located at the northwestern wall of the city, opposite the home of the Cruel Sea clan, in the far left corner from the entrance to the city. To buy a house, you need to side with the Stormcloaks and support Ulfric Stormcloak in the fight against the Imperials. If you choose the side of the Imperials, then the deal can be completed after the end of the civil war. You also need to help the city residents by completing three tasks. You can furnish the house after completing the side quest “Blood on the Snow,” which starts in the city cemetery and ends with the capture of the serial killer when the girls stop dying at his hands. The task consists of several parts, after the arrest of the court magician Wunfert, it will be continued in a few days.
House price: 12000
Layout: 9000 (Kitchen - 1000, Bedroom - 1000, Living Room - 1500, Alchemy Laboratory - 1500, Enchanting Altar - 1500, Armory - 2000, Children's Room - 1250, Crime Cleanup - 500 (must be purchased before furnishing the living room)).

House in Solitude (High Spire)

Located between the Hall of the Dead and the College of Bards, in the eastern part of the city. To buy a house, you need to complete the manager’s task to clear the Potema catacombs under the temple of the gods (the task consists of two parts, after completing the first, a messenger with a letter should appear who will ask you to appear again to Folk Firebeard), then a personal order from the jarl to deliver the item to the altar of Talos in the mountains, and finally help five residents of the city.
House cost: 25000
Layout: 12000 (Kitchen - 1500, Bedroom - 2000, Living Room - 2000, Alchemy Laboratory - 2500, Enchanting Altar - 2500, Children's Room - 1500)

Estate in Falkreath (Ozernoe)

Located next to the lake, northeast of the city. The conditions for the purchase are the title of Thane of Falkreath, which can be earned by completing the tasks of the jarl, his assistant Nenya and the residents of the city. Along with the house comes the housecarl Raya, who can become a wife, comrade-in-arms or caretaker. Raw material reserves will only be enough for the initial stage of construction. Everything else will have to be found during adventures, purchased at sawmills, from merchants and blacksmiths in cities, or mined independently using a pickaxe around the construction site. To avoid bugs, work should be carried out in the following order: first we build a small house, then we arrange the yard (we build pens for livestock, workshops, stables, etc.), we build the main hall, we rebuild the small house into a vestibule through the drawing table, we build three wings and a basement, and only then do we move on to arranging the entire estate using workbenches, which contain complete information about the available buildings and the amount of materials required for their construction.
House cost: 5000
Layout: Entrance Hall, Main Hall, East Wing: Library, Kitchen or Armory, Enchanter's Tower, Greenhouses or Bedrooms, Alchemy Lab, Pantry or Trophy Room, Basement.

Dawnstar Estate (Helyarken Hall)

Located on a hill on the border of the domain, not far from the Dwemer tower of Mzark, south of Dawnstar. Prices and conditions for purchase are the same as in the case of the Ozernoye estate. You can appoint housecarl Gregor, who appears when you receive the title of Thane of Dawnstar, as a manager.

Estate in Morthal (Windstad)

Located on the coast, next to the ruins of the High Gate, where you can get one of the magical masks of the dragon priest Vokun, northeast of Morthal and east of Solitude. Prices and conditions for purchase are the same as in the case of the Ozernoye estate. You can appoint housecarl Valdimar as manager, who appears when you receive the title of Thane of Morthal.

The Hearthfire expansion made it possible to build houses. If you also have a family and children mod, then you can’t do without an estate.

How to build a house in Skyrim? First you need to become a thane, then buy permission for a building or plot from the manager (standing next to the jarl). Upon arrival at the house or clearing, you will see a chest and a machine. The estate also has deposits of clay, stone and ore nearby. Firewood, glass, straw, antlers can be purchased from the appropriate merchants.

In a city house you can only furnish the rooms, but in an estate you can do everything yourself from scratch. From laying the foundation to adding extensions. Let's look at each property separately.

Whiterun

Here we can get the House of Warm Winds estate. There are two ways, depending on your path through the story. By helping the Earl of Whiterun, we will become happy owners of the land faster than playing as the Stormcloaks.

In the first case (Jarl's quests), you will need to explore Windy Peak and help defeat the dragon. In the second (the rebels' task), we will get the house only after the rebels capture the city.

So, the goal has been achieved. Now building a house. There will be plenty of opportunities for this in Skyrim.

What will we get? For 5000 gold you can buy land. The maximum layout includes the following. The house has a kitchen, living room, dining room, second floor, bedroom. Possible extensions include: a children's room or an alchemist's laboratory.

There is also a cattle pen, a vegetable garden (front garden), a stable, an apiary, a smelter, a grinding machine, and workbenches for weapons and armor.

Still, how to build a house in Skyrim? Let's understand the process.
The foundation is made immediately on the workbench, followed by the rafter frame, roof and doors. You will need iron parts, logs, straw, clay, glass.

In principle, at maximum construction costs an amount equal to approximately 10,000 septims. You can leave a bodyguard, who was assigned to you when you became thane, to look after the house.

Riften

If you are more interested in the question of where to buy a house in Skyrim, and inexpensively, then this is the place for you. Here we get an urban version that does not need to be built. Only the interior and a couple of extensions will be changed. This option is simpler in terms of materials.

How to become the owner of an estate in Riften? By the way, it is called “Mead Factory” and is located to the right of the gate, next to the shelter.

First, you will need to go for a run and chat with the city residents. Some will need help. After completing these quests, we will receive tasks from the jarl. We'll have to deal with a bunch of smugglers and a gang of bandits. Riften is generally not a very trustworthy town, if you notice.

This could be your second project if you want to learn how to buy houses in Skyrim.

Happiness in the center of crime will cost only 8,000 gold. Redevelopment will require a maximum of 4,300, in addition to furniture and various accessories if desired.

The rooms are as follows: kitchen, bedroom, veranda. Extensions can be a nursery or an altar for enchantment, as well as a laboratory for alchemical experiments.

Solitude

Do you feel like you got rich playing Skyrim? It is unlikely that you will be able to buy a house in Solitude right away. Becoming a resident of the capital will not be easy. Save up septims, gentlemen, here the townspeople are comparing their wallets!

What should be done? To become Thane of Solitude and get your housecarl, you will have to work hard. But the High Spire estate is worth it!

So, we clear the catacombs from the necromantic invasion and the spirit of Potema (a difficult task). It consists of two parts. The second begins with receiving news from the jarl.

This is not Rublyovka, but if you are wondering how to buy houses in Skyrim, it’s worth a look here.

Is the nightmare over? Here you stand - a proud thane of Solitude with a personal housecarl. Are you asking how much a house costs? The area is not very good: on the right is the morgue (Hall of the Dead), on the left is loud music (College of Bards). And in return - 25,000 septims plus 12,000 for interior decoration. Wow prices!
What will we get? Rooms: living room, bedroom, kitchen. Annex: children's room, altar and laboratory. In general, there is no special chic.

Markarth

It was boring in the center of the country and in the capital, and the outcasts were drawn to the Land of Winter. These horned guys will bring more trouble.

So, a city house on the second terrace of the settlement. To get to it, we turn right from the main gate and climb constantly. There's a little problem with this estate. Buying it can sometimes be buggy, so it is recommended to buy it as soon as the manager has a replica.

After completing the bulk of the quests, it becomes interesting how to buy houses. In Skyrim, it is possible to own all estates and villas.

The first condition for obtaining the title of Thane is to be at least level 20. Next, we run around on assignments from city residents. Afterwards we destroy all the leaders of the outcasts. And finally, we help the jarl. If the remark about the sale of the estate did not appear, it means that according to the plot there have not yet been peace negotiations on

What will we get? The house costs 8,000, redevelopment costs 4,500 septims. Rooms: bedroom, living room, lobby. The extensions are standard.

Windhelm

The estate can be purchased immediately, only if you take the side of the rebels, since it is a stronghold of the Storm Brothers. For helping Ulfric we will get it quickly. If you are with the imperials, the estate will become yours only after the defeat of the Stormcloak.

You won't often ask in a rebel camp how to buy houses. In Skyrim, this place may become the capital in the future, so think about it.

So what should you do? First, as usual, we build up a reputation in the city. Three residents are quite likely to give us excellent feedback and recommendations. After this we will have a chance to buy a house. But! It will be possible to furnish it only after completing the side quest with the capture of the serial killer.

The house itself is in the very top left corner when looking at the map from the city gates. It's called "Hjerim". Costs 12,000, and redevelopment costs 9,000 septims.
What is inside? Rooms: kitchen, bedroom, living room. Before purchasing the latter, you can order “cleaning up crime traces” for 500 coins. Annex: children's room, laboratory, altar and armory.

Only someone with strong nerves and a warm fur coat will be able to buy a house in Windhelm. Skyrim, in general, is a rather cold province.

Falkreath

The land for the estate is located in a picturesque location, on the shore of a lake, in the northwest of the town. Possible bug during construction. Read on to find out how to avoid it.

How to get the title of Thane? To do this, you will first have to run around, carrying out orders from the townspeople, then the jarl and his assistant Nenya will use our services. Having become quite tired, we find out that the site costs 5,000 gold. Almost for free!

What can you do? Rooms: bedroom, lobby, hall, basement. Extensions are divided into parts of the house. Western - enchantment tower or greenhouse. Eastern - armory, library or kitchen. North - laboratory, trophy room or kitchen.
The order of work is as follows. We build everything according to the first project, then everything in the yard. Next, we turn the small house into a lobby and expand. We build all the desired extensions and only then improve them. Otherwise there may be bugs.

Dawnstar

Land is also for sale here. To become a Thane, you will have to complete the same reputation tasks. First the townspeople, then the jarl and his assistant.

The estate is located near On the map they are marked with the landmark “Mzark Tower”. To get there, you need to move south from the city, but not along the road, but straight ahead.

Prices and planning options are the same as in the estate of Thane Falkreath. Building a house in Skyrim is not very diverse.

Morphal

A coastal town, almost an ordinary port. The conditions for obtaining a title are standard. You can make the resulting housecarl a manager.

The land for the estate is located northeast of Morthal and east of the capital. The main landmark is the ruins of the High Gate, look for them on the map.

Site costs, construction and layout options are the same as Dawnstar and Falkreath.

Thus, you learned not only where to buy, but also where to build a house in Skyrim.

Why is it needed? It makes it possible to have children and marry a housecarl, for example Lydia.

In addition, bandits and giants will sometimes attack the estate, and there will be rats in the basement. In the garden you can grow plants, raise livestock (cows) and poultry (chickens). In general, we settle down and start life as a farmer.

In the original version of the game "Skyrim" there was already real estate for sale. In different parts of the world, you could buy a dozen different houses to be able to relax there and also store your things inside. However, this was not enough for the players. They wanted something more, originality, creativity. That is why in the second addition to the game, which was called "Heartfire", gamers had the opportunity to build their own house. Naturally, this requires work, since the process is very long and requires from you not only patience, but also large amounts of various resources. From this article you will learn where and how to build houses in Skyrim.

Purchasing an add-on

As you already understood, houses in Skyrim could only be bought. The building function simply did not exist. Thus, you should first of all purchase the Heartfire add-on, download it and install it in the game folder. It is then that you will have a large number of new opportunities, the main one among which will be building your own home in which you will be able to live. Please note that if you are still not the proud owner of the Skyrim game, you can buy the legendary edition, which includes both the base client and all the additions that have been released since the game's release. Whichever method you choose, the addon is installed on your computer, and now you can build houses in Skyrim.

Where to build your house?

Naturally, you should not expect that you will be able to build houses in Skyrim the way they are done in Minecraft: from any materials and in a random place. Constructing your own building in this game is a real art that consists of a lot of important steps. And the first among them will be location determination. Morthal, Dawnstar or Falkreath are the three cities you need to go to, choose any of them. It is there and nowhere else that you can build your own home. Once there, you need to find the manager and negotiate with him to purchase land in the city. This will cost five thousand gold coins, so make sure you have that amount of money on hand. Now you know where to build a house in Skyrim, it's time to get down to business.

What did you get?

So you paid five thousand coins, but what did you get for them? How to build a house in Skyrim after talking with the manager? First, you need to pay attention that building a house in this case is a full-fledged quest, so you will be given instructions, and the map will mark exactly where you need to go. Follow the sign until you find the location designated for your home. So far, there is only a drafting table, a carpentry workbench, and a large chest in which you can store your materials. You will need them during large-scale construction. Well, now we need to move on to the most important part: how to build a house in Skyrim?

Reading instructions

You don't need any Skyrim house mod to start building. Everything is provided by the official add-on. What you really need is the information that you can get from a specific book. It's called "Instructions for Beginners in Home Construction," and you'll find it on your drafting table. Carefully study its contents in order to understand in as much detail as possible what exactly will be required of you during the construction process. From the book you will understand that construction will take place in several stages, each of which adds an element to the house and expands it. The result should be something grandiose, which no house mod in Skyrim can give you.

Collecting materials

From this moment the immediate process begins: a long and not the easiest construction of a house in Skyrim awaits you, but the result is worth it. And the process itself will definitely captivate you. But the first thing you need to do is gather the necessary resources. Each stage requires its own set of resources, so you should repeat this step every time you start a new stage, naturally, if you do not have the required amount of required resources in your inventory and chest. If they are there, just continue construction without being distracted by trips to the forest for wood and so on. Building a house in Skyrim requires maximum concentration, so it is better to acquire the necessary resources in advance.

Drafting table and small house

The first thing you will be given to build is just some semblance of a full-fledged house in the game "Skyrim". A tiny room with a door and a window, without furniture or any decoration. It's called "Little House", so you have to assume that you have already built your own home. You can access it using the drafting table, where you will continue to select what you plan to build. Many gamers fear that they won't be able to see what they have to build if they don't have enough resources to do it. This fear is unfounded, since you will not be charged resources for viewing possible buildings on the drafting table. Feel free to explore what the coming stage has in store for you. As you can see, even if you install the most advanced mod for building a house in Skyrim, it will not be close to what the developers offer you in the official add-on.

Main hall

However, do not think that the construction ends here: so far you have only created a small preparation. On the drafting table, select the “Main Hall” building, and then start building it on the carpentry bench. For this construction you will need a lot of resources, so make sure in advance that you have enough of them both in your inventory and in the chest of your workshop. It's time to take a look at what you've got. Now your building looks more like a full-fledged house, because what you built earlier has now turned into an entrance hall, to which an impressive structure has been added. You can already live in such a house and equip it, but you shouldn’t rush: you still have a lot of things to do.

Extensions

So, you already have a house consisting of an entrance hall and a main hall. However, on the drawing table you will find a huge variety of what can now be completed. The extensions are divided into three groups - western, eastern and southern wings. Each of them will be added from the corresponding side and complement your home. On the western side you can add an additional room, a greenhouse for plants, as well as a magician's tower. On the east side you can add a kitchen, a library, and a full-fledged arsenal. Well, the southern wing will consist of a storage room, a room for trophies, and an alchemical laboratory. Naturally, you will need to source materials for each of these extensions, so don't think you can build everything at once. But the end result will be a very massive and impressive structure in which you can now live.

Home decoration

The quest to build a house is over, and you have completed your task, but this does not mean that now you can completely forget about the hassle of house building. At the moment, your house looks drab and incredibly boring, even though it is very large and impressive. Therefore, you definitely need to take up interior and exterior design. Outside, you can plant bushes and trees, as well as decorate the facade in every possible way. As for the interior, here you are able to engage in real design, since your devices - a carpentry workbench and a drafting table - will allow you to do this. After building a house, you will find a huge number of different decoration options, such as animal heads on the walls, rugs made from skins, fireplaces, massive tables and so on. You can choose what you like and decorate your own home to your liking - so that you will love coming back there.

If you are tired of wandering around the cold expanses of the game, want a calm, peaceful life and are interested in how to build a house in Skyrim, then this article is just for you. The second official addition from the developers, called Hearthfire, will help you find your own cozy home. This DLC allows players to build themselves either a one-room cottage or a huge estate with a variety of outbuildings: stables, armory, garden, alchemical laboratories and other useful structures.


The add-on will add new construction tools to the game: drafting tables and carpentry workbenches, with which you can make not only buildings, but also interior items. Hearthfire will also introduce new activities such as baking, beekeeping, farming and fishing.

Construction stages

Now let's take a step-by-step look at how to build a house in Skyrim.

1. Purchase and install the Hearthfire DLC. You can buy it directly from The Elder Scrolls official website if you own the PC version, or on Xbox Live and Playstation Store if you play on a console.

2. When you arrive in any major city, a courier will find you and give you a note from the jarl, after reading which the quest will begin. After completing the task, find the managers of Morthal, Falkirt, Dawnstar and acquire lands from them. To purchase a plot, you need to have at least 5 thousand gold with you.


If you still haven’t decided where exactly you need to build a house, don’t forget that you can buy plots in several cities at once, and only then choose where exactly it’s best to start construction.

3. You then need to head in the direction the quest marker points until you reach your destination. Soon you will arrive at a site where you can build a house in Skyrim. There you can find everything you need for construction: a carpentry workbench, a chest with construction tools, a drafting table, etc.

4. Read the book Instructions for Beginners in Home Construction, which is located on the carpentry workbench. In it you will become familiar with the main aspects of construction.

5. Now go to the drafting table, activate it and select Small House. After choosing a layout, you can make the details of your future home on a carpentry workbench. While working with a workbench, you simply choose what kind of house you want to build, so you don’t have to worry about stocks of wood, iron and other materials - no resources are consumed at this stage.

6. Fabricate the components of your future home, after which you can decorate the interior of the house using a carpentry workbench located in the house itself.

7. Having learned how to build a house in Skyrim Hearthfire, it's time to start improving it. You can add extensions to your house by selecting Main Hall on the drawing table. Thanks to it, you will increase the area of ​​your home and turn a once small house into a hallway.


Since the main hall is a huge structure, you will have to additionally obtain more building materials.

8. Start searching for the necessary resources to continue construction. Clay is located near your home: look for red-brown spots on the ground. It is mined in the same way as other minerals - using a regular pickaxe.


Stones can also be found near estates: to do this, look for gray places near stones and mountains.


Lumber can be found at many sawmills in Skyrim (boards can be purchased from their owners or cut yourself by going to the pile of wood directly at the sawmill itself). Nails, locks and other iron components must be forged from iron by blacksmiths. Other items can be purchased from merchants in the Miscellaneous category.

9. Having collected the necessary materials, complete the construction of the Skyrim house and select the next wing to add to the main part of the house. Building additional rooms will help you make your home more spacious and different from all other homes.


In the eastern wing of the house you can add a library, a kitchen, or a room for storing an arsenal. In the western wing there is a greenhouse, a sorcerer's tower or a regular additional room.


In the southern wing there is an alchemical laboratory, a trophy room or storage.

10. Having completed adding extensions, start decorating the rooms using a carpentry workbench (everything is done in the same way as with a small house). Having decided what exactly you want to build, remember the list of resources needed for this. There are many unusual things for home decoration, such as hanging animal heads or metal candlesticks.


Among the decorations there are also useful things, such as alchemy and enchantment tables.

To build a house in Skyrim
and its decoration, you will need a lot of iron (about three hundred units), so we advise you to stock up on it in advance so as not to interrupt construction too often.

After completion of construction and renovation, you will be able to have pets, hire a servant, invite a spouse into the house, and also adopt up to two children with whom you can play, talk and give gifts. You will have to protect and protect the built estate in every possible way from attacks by robbers, giants and other pests.

When building a house, be guided not only by its beauty but also by its usefulness. For example, for a warrior, an arsenal (for storing weapons) will be more necessary, for a thief - a garden (for making poisons).

Don’t forget that once you’ve built a wing, you won’t be able to cancel your choice, so think carefully about every decision you make.

Our article has come to an end, in which we described in detail how to build a house in Skyrim Hearthfire.

This tutorial will show you how to create your own house in the Creation Kit. We will create a house in the Riften area.

So, open the Creation Kit and include the Skyrim.esm file. To do this, go to the following tabs File -> Data. To connect Skyrim.esm you just need to check the appropriate checkbox. Click OK. The constructor will start loading and may freeze - this is normal, do not disable it. For all “warnings” that arise, click “cancel”.



After the Designer has loaded, look for a window called “Cell View”. In the “World Space” tab we find Tamriel and select it. Because our house will be next to Riften, find “RiftenCitySouthGateExterior”, load it. An image of the 3D world of Skyrim should appear in the window located above the “Cell View”. Move around the 3D world of Skyrim hold down the mouse wheel and move in the direction you want. Using the mouse wheel (turning the wheel back and forth) we can zoom in and out of the image. If you hold down the "Shift" key, you can rotate the image. I also recommend pressing the “A” key or clicking on the lamp that is located at the top of the screen, this will turn off the shadows, it’s more convenient to work this way. Next we need to choose a location for our home. I chose a place among the trees. (Highlighted with red rectangle).



Next we need to choose the foundation of our house. To do this, expand the World Objects panel in the Object Window, then the Static panel, then the Architecture panel. I want my house to fit into the overall landscape I select the “Riften” tab, you can choose another one. Find RTFarmhouse02 and drag it into the viewing window. So, LMB moves the house, RMB rotates the house. If you press "F" the house (and any other object) will fall to the ground if nothing interferes with it. The "Z, X, Y" keys move the house along the corresponding axes. Using everything I listed above, you can easily place the house in any place you like. Now we need to install the outer door. Go to World Objects -> Door -> Architecture -> RiftenDoor02 and place it in the opening. (there will already be doors there, but new ones need to be installed).



We placed the house in the game, but you can't enter it because... There's nothing inside. We need to create an interior. On the toolbar, select “Wordld” and then Cells.

In the window that opens, in “World Space” select “Interiors”. Right-click anywhere in the list and select “new”. A window will appear in which you need to enter an ID. The player won't actually see it, but it's important to make it unique. I'll enter Diablo1ru. You enter something of your own. After you do this, your new cell will be added to the list. Make sure your cell is selected and then we can change some settings regarding our cell. Do the following:

  • Common Data Tab: Check Can't Travel From Here
  • Lighting: Change Ambient RGB all to 25
  • Interior Data: Select the name you want the player to see (for example, My First House, Dovahkiin's House, etc.)

Leave the rest for now.

Now let's go back to the "Static" menu (Object Window) from where we took the external object of the building. Select it again, right-click, click “Use Info”. We have a list, select: “Tamriel SarethiFarmExterior 27, -18 1”. Another picture appears in the viewing window, bring the camera closer to the building and select the door by double-clicking on it. In the window that appears, click “View Linked Door”



Then place a door like the one we used earlier at the entrance of the building into the wall opening where the door should be. Now we return to our exterior (Cell view -> World Space -> Tamriel -> RiftenCitySouthGateExterior -> find the building). Double click on the external entrance door and select the “Teleport” tab. Check the Teleport box and then select the “Diablo1ru” cell (the same unique ID, you could register your own) from the “Cell” drop-down list. Select "RiftenDoor02" in the reference window and click OK. Now move the yellow teleport marker away from the wall and lower it to the ground (F key). The arrow should NOT point to the door!



Now you can safely connect the plugin to SkyrimLaucher and go admire the house that you created with your own hands. In the next mini-lesson I will tell you how to furnish the interior with your own objects, and not copied ones.