In this material we will look at all the current console commands for CS: GO. We tried not to miss a single significant command that could be useful to you.

Not everyone knows for sure that the console plays a significant role in the game in CS:GO. There are few games for which it is worth delving into the description of commands in such detail. Also, a specific list of teams should be written down before the upcoming match. Or rather, you can not enter them, but save them in your cfg file and then use it regularly. Console options (commands) are a smart tool for ensuring the convenience of the game. This is what improves your achievements in the game. Therefore, we have outlined a detailed list of most of the commands for your benefit :)

Enable the console window

To be able to enter console commands, you will need to activate the ability to use the console. To do this, you need to enter the “-console” option in the game launch options or enable the “Enable developer console” function in the game menu settings. The console will be displayed by pressing the key (~ or Ё), which is located just below the Esc key.

Enable the developer console

Server settings

  • mp_restartgame 1 - restart the current match;
  • bot_kick - kick bots from the server;
  • bot_add_ct - add a bot for the counter-terrorist (CT) team;
  • bot_add_t - add a bot for the terrorist team (T);
  • mp_maxmoney 15000 - set the maximum value of the amount of money;
  • mp_startmoney 900 - set the initial amount of money at the beginning of the game;
  • mp_warmup_end - end warm-up;
  • mp_limitteams 0 - remove the limit on the number of players in teams;
  • mp_autoteambalance 0 - deactivate automatic balancing of teams;
  • mp_afterroundmoney 2000 - at the end of each round, players will be awarded a certain amount of money;
  • mp_respawn_immunitytime 0 - disable immunity for players and bots at the beginning of the round;
  • mp_roundtime 3 - round duration time in minutes;
  • mp_maxrounds 25 - set the total number of rounds (maximum);
  • mp_timelimit 55 - total game time in minutes (maximum);
  • mp_c4timer 55 - time before the bomb explodes in minutes;
  • mp_freezetime 0 - disable freezing or set its time at the beginning of the round;
  • mp_buytime 50 - change the time for purchasing in seconds;
  • mp_buy_anywhere 1 - makes it possible to purchase weapons throughout the map;
  • ammo_grenade_limit_total 6 - remove the limit on the total number of all types of grenades;
  • mp_warmuptime 300 - set the duration of warm-up before the game (5 min warm-up).

Server commands

  • sv_cheats 1 - allows you to use commands for cheating (you can use cheating options with it);
  • sv_visiblemaxplayers 25 - sets the total number of players displayed on the server;
  • sv_specnoclip 1 - turns on the player’s flight mode through all models and objects in observation mode;
  • sv_specspeed 1.5 - changes the speed indicator in observation mode;
  • sv_forcepreload 1 - prohibits players from connecting until the server is fully loaded.

Mouse settings in CS:GO

  • sensitivity 3.4 - sets the sensitivity of mouse movement;
  • m_customaccel 1 - enables mouse acceleration;
  • m_customaccel_exponent 1 - activates changing the mouse acceleration ratio;
  • m_customaccel_max 0 - acceptable acceleration ratio;
  • m_customaccel_scale 0.03 - mouse acceleration level value;
  • m_forward 2 - acceleration sensitivity coefficient when moving the mouse forward;
  • m_mouseaccel1 1 - sets the system mouse acceleration, the initial threshold is 2x;
  • m_mouseaccel2 1 - system acceleration based on the average value (4x);
  • m_mousespeed 1 - sets the overall ratio of system mouse acceleration;
  • m_pitch 0.021 - mouse inversion coefficient;
  • m_rawinput 1 - enables direct interaction with the mouse, which does not take into account system settings;
  • m_side 0.7 - mouse acceleration sensitivity coefficient;
  • m_yaw 0.023 - acceleration sensitivity coefficient when turning right and left.

Read more about this in our material.

Cheating teams

  • noclip - activates the mode of passing through all models and objects, while this option, when entered again, disables this ability;
  • mat_wireframe 1 - activates the ability to see the basis of objects;
  • mat_wireframe 0 - disables the ability to see the basis of objects;
  • god - activates the mode of invulnerability from damage; when you enter the command again, it disables this mode;
  • r_drawothermodels 2 - turns on the ability to see through objects;
  • r_drawothermodels 1 - disables the ability of vision to see through objects.

Issuance of weapons

Note the peculiarity that the commands presented below are executed especially when the sv_cheats option is set to 1, otherwise the commands will not be executed.

  • give weapon_ak-47 - Kalashnikov assault rifle, also known as Kalash);
  • give weapon_aug - Automatic assault rifle AUG, also known as Screwdriver;
  • give weapon_awp - AVP sniper rifle, Elephant;
  • give weapon_deagle - Desert Eagle , Deserted eagle);
  • give weapon_elite - Dual Berettas (two Berettas);
  • give weapon_famas - Famas assault rifle;
  • give weapon_fiveseven - Five-Seven (five-seven or FS);
  • give weapon_g3sg1 - G3SG1 (sniper rifle, also known as “Skorostrelka” or “Matchshooter”);
  • give weapon_galilar - Galil (budget assault rifle Galil);
  • give weapon_glock - Glock-18 (semi-automatic Glock pistol);
  • give weapon_hkp2000 - P2000 (semi-automatic pistol P2000 or “Compact”);
  • give weapon_m249 - M249 machine gun, aka “Chechnya”;
  • give weapon_m4a1 - M4A1 rifle with silencer;
  • give weapon_m4a1 - M4A1 rifle, also known as “Emka” or “Colt”;
  • give weapon_mac10 - Mac-10 or Uzi submachine gun;
  • give weapon_mag7 - Mak-7 pump-action shotgun;
  • give weapon_mp5sd - MP-5SD (submachine gun with MP-5 SD silencer);
  • give weapon_mp7 - MP-7 submachine gun;
  • give weapon_mp9 - MP-9 tactical automatic pistol;
  • give weapon_negev - Negev machine gun, aka “Lawnmower”;
  • give weapon_nova - Nova pump-action shotgun;
  • give weapon_p250 - P250 semi-automatic pistol;
  • give weapon_p90 - P90 submachine gun, also known as “Rooster”, “Glass Cutter” or “Nubogun”;
  • give weapon_sawedoff - Sawed-Off (pump-action shotgun, also known as “Shorty” or “Stubborn”);
  • give weapon_scar20 - Semi-automatic sniper rifle Scar-20, also known as “Skorostrelka”;
  • give weapon_ssg08 - SSG-08 (sniper rifle, also known as “Skat” or “Fly”);
  • give weapon_sg556 - SG-556 (automatic assault rifle, also known as “Siga” or “Doorman”);
  • give weapon_tec9 - Tec-9 (semi-automatic pistol, also known as “Nail Pull”);
  • give weapon_ump45 - UMP-45 (submachine gun “UMP”, “Tractor”);
  • give weapon_usp - Semi-automatic pistol USP or “Yuspel”;
  • give weapon_xm1014 - XM1014 (automatic pump-action shotgun “XM”).

MP5-SD submachine gun | Coprocessor

Issue of grenades and equipment

  • give weapon_c4 - Bomb C-4 / C4;
  • give weapon_decoy - Decoy grenade / Decoy;
  • give weapon_flashbang - Flash grenade / Flashbang;
  • give weapon_hegrenade - Frag grenade / HE Grenade;
  • give weapon_incgrenade - Incendiary grenade / Explosive grenade;
  • give weapon_molotov - Molotov cocktail / Molotov;
  • give weapon_smokegrenade - Smoke grenade (Smoke);
  • give weapon_taser - Zeus x27 (“Taser” or Stun Gun);
  • give weapon_healthshot - Medical syringe;
  • give weapon_tagrenade - Tactical grenade (TAG grenade);
  • give item_heavyassaultsuit - Heavy armor set (200 Armor);
  • give item_defuser - Sapper Set (Defuses);
  • give item_vesthelm - Full set of armor;
  • give item_vest - A set of armor without a helmet.

Tactical grenade

Changing hand position

  • cl_righthand 1 - hold a weapon in the right hand by default;
  • cl_righthand 0 - hold the weapon in the left hand by default;
  • viewmodel_presetpos 1 - standard position of the weapon in the hands;
  • viewmodel_presetpos 2 - increased scale of the location of the weapon in the hands;
  • viewmodel_presetpos 3 - classic arrangement of weapons in the hands (as in CS 1.6);
  • viewmodel_fov 50 - increases or decreases the displayed weapon model (accepts values ​​from -54 to 65);
  • viewmodel_offset_x 0 - location of the weapon in the hand along the X axis;
  • viewmodel_offset_y 0 - location of the weapon in the hand along the Y axis;
  • viewmodel_offset_z 0 - location of the weapon in the hand along the Z axis.

Commands for setting up graphics in CS:GO

  • mat_autoexposure_max - screen brightness level in a value from 0.1 to 3;
  • mat_colcorrection_forceentitiesclientside 0 - forces color correction objects to be updated on the client;
  • mat_debug_postprocessing_effects 0 - apply only post-processing in the center of the screen;
  • mat_disable_bloom - turns on the blurred light effect (bloom effect) with a value of 1 or disables it with a value of 0;
  • mat_monitorgamma 2.1 - gamma level, the smaller the value is lighter, the more it is darker (1.7 – light or 2.7 – dark);
  • mat_queue_mode 2 - activate multi-threaded processing when drawing a picture;
  • mat_savechanges - save video adapter options in the system registry;
  • mat_setvideomode 1920 1080 1 - sets the screen resolution in pixels, the first value is the width, the second is the height, the third is the display number;
  • muzzleflash_light - reflection of light from flashes, value 1 – enables, 0 – disables it;
  • r_cheapwaterend 1 - includes deep detail of water and its bottom;
  • r_drawmodelstatsoverlaymax 1.6 - time in milliseconds after which the model overlay will turn completely red with r_drawmodelstatsoverlay 2;
  • r_drawmodelstatsoverlaymin 0.5 - time in milliseconds to render the model before displaying the overlay in r_drawmodelstatsoverlay 2;
  • r_drawtracers_firstperson 1 - turns on bullet tracing for all weapons;
  • r_dynamic - enables the use of dynamic light when shooting with a value of 1, a value of 0 disables the reflections from fire on weapons, instead the screen turns black.

Settings for changing the radar

  • drawradar - enable drawing of mini-cars on the radar;
  • hideradar - hide the mini-map from the radar;
  • cl_radar_always_centered 0 - centers the radar minimap;
  • cl_radar_scale 0.2 or 0.5 - sets the scale of the radar minimap;
  • cl_radar_icon_scale_min 0.6 - sets the minimum size of player icons on the radar mini-map.

Network settings

  • net_channels 1 - show channel data in the game console (the same data is displayed as the net_graph command);
  • net_graph 1 - activate display of data about the current connection and ping in the lower right corner;
  • net_graphheight 40 - height of the net_graph area;
  • net_graphmsecs 400 - information update rate of the net_graph block;
  • net_graphpos 1 - sets the location of the net_graph information block;
  • net_graphproportionalfont 0.5 - sets the size of the net_graph information block;
  • net_graphshowinterp 1 - show interpolation information;
  • net_graphshowlatency 1 - build a graph of ping and packet exchange statistics;
  • net_graphsolid 0 - enable transparency of the net_graph block;
  • net_graphtext 1 - use text in the net_graph panel;
  • net_maxroutable 1200 - maximum fragmentation of packets measured in bytes;
  • net_scale 5 - size of the plot;
  • option_duck_method 0 - set constant crouch mode or only when the key is held down;
  • option_speed_method 0 - enable constant running mode or only when holding down the run key;
  • rate 50000 - how much information in bytes the client can download from the server per second.

Voice chat settings in CS:GO

  • voice_enable 1 - activates the voice chat function;
  • voice_forcemicrecord 1 - forced microphone recording in the game;
  • voice_loopback 0 - enables playback of your voice through headphones;
  • voice_modenable 1 - activates the voice chat mod;
  • voice_recordtofile 0 - disables saving microphone recordings to disk;
  • voice_scale 1 - overall voice volume level;
  • volume 0.8 - volume level for all sounds;
  • windows_speaker_config 0 - sets the sound type from speakers to headphones.

Visual interface (HUD) commands

  • hud_scaling 0.85 - sets the overall size of the interface;
  • hud_showtargetid 1 - whether when you click on a player his nickname will be displayed;
  • hud_takesshots 0 - disables auto-taking a screenshot at the end.

Additional budget commands

  • budget_averages_window 0 - sets the number of “frames” to calculate when displaying the average frame rate of the panel;
  • budget_background_alpha 0 - sets the degree of transparency of the panel;
  • budget_bargraph_background_alpha 128 - sets the transparency of the panel background;
  • budget_bargraph_range_ms 17.7777777778 - chart drawing limit in milliseconds;
  • budget_history_numsamplesvisible 0 - number of parts for constructing diagram elements;
  • budget_history_range_ms 10 - chart history range in milliseconds;
  • budget_panel_height 380 - panel height in pixels;
  • budget_panel_width 500 - panel width in pixels;
  • budget_panel_x 5 - window location along the X axis from the left edge of the screen;
  • budget_panel_y 55 - window location along the Y axis from the left edge of the screen;
  • budget_peaks_window 0 - number of frames for counting the display of the statistics window;
  • budget_show_averages 1 - show the average value displayed in statistics;
  • budget_show_history 1 - activates the display of history in the chart;
  • budget_show_peaks 1 - turns on the display of peaks in the graph of the total amount of data;
  • bugreporter_uploadasync 0 - upload game bug reports asynchronously.

Other console commands

  • bot_dont_shoot 1 - bots freeze when they see a player, with a value of 0 they go on the attack;
  • bot_difficulty 0 / 1 / 2 or 3 - sets the difficulty level of bots;
  • bot_knives_only - allow bots to use only knives;
  • bot_pistols_only - bots can only shoot with pistols;
  • bot_stop - command stops any bot actions;
  • bot_chatter - takes away the ability for bots to talk via voice chat;
  • fog_enable 0 - makes the smoke completely transparent;
  • mp_drop_knife_enable 1 – enables the ability to drop a knife;
  • mp_teamname_1 “SE7EN” - allows you to rename the team name: (1) – Counter-Terrorists or (2) – Terrorists;
  • cl_bobcycle 0.7 - frequency of the player’s camera staggering when running;
  • cl_bobup 0.4 - sets the number of player camera jumps when running;
  • cl_drawhud 1 - enable display of the display panel (HUD);
  • cl_extrapolate 1 - simple linear prediction of model positions based on the history of their early behavior;
  • cl_extrapolate_amount 0.25 - extrapolation is activated only when data packets are lost up to 25 ms;
  • cl_predict 1 - predicts the player’s movements on the client side of the game;
  • cl_phys_timescale 1.0 - sets the time frame on the game client side;
  • cl_removedecals 0 - do not remove the decals of an object when it is at gunpoint;
  • cl_wpn_sway_scale 1.2 - sets the deviation of the animation of the weapon model during shooting;
  • mat_fastnobump 1 - activates the fast processing mode for high-detail textures;
  • mat_frame_sync_enable 1 - enables frame rendering synchronization;
  • mat_frame_sync_force_texture 0 - force frame synchronization to lock controlled textures;
  • mat_tonemap_algorithm 1 - enables legacy map rendering mode;
  • net_fakeloss 0 - simulates the loss of data packets as a percentage;
  • r_modelwireframedecal 0 - do not display damage dealt to enemies;

Collections of teams by category

Launch options

The current list is used by most players.

  • -console - provides the ability to open the developer console in the game;
  • -novid - disables the intro when starting the game;
  • -threads 4 - the game uses a specified number of CPU threads (if you have a 4-core Intel processor with Hyper-threading or AMD with SMT, then set it to 8. Accordingly: 6 cores - 12 threads, 8 cores - 16 threads and similar) .
  • -refresh 60 - determines the refresh rate of your monitor, we recommend setting the value corresponding to your Hertz;
  • -noforcemparms - do not take into account mouse acceleration (mouse acceleration will always be the same);
  • -high - sets the game process to high priority, it is not recommended to use it on weak CPUs;
  • -noaafonts - disables font smoothing on the screen;
  • -tickrate 64 - sets the unit of measurement for sending and receiving data from the server per second;
  • +cl_cmdrate - the number of times per second that the client transmits to the server about its actions;
  • +cl_updaterate - how many times per second the server transmits to the client what is happening on the map;
  • +rate 128000 - sets the maximum acceptable throughput;
  • +ex_interpratio 0 - sets the automatic determination of interpretation, which is correct.

Console in the main menu of the game

Teams for training

We tried to include in the current list all the necessary commands for successful training alone or with your team.

  • sv_infinite_ammo 1 - enables unlimited ammo in the clip;
  • sv_grenade_trajectory 1 - denotes the full trajectory of the grenade and shows point by point which places the grenade came into contact with;
  • ammo_grenade_limit_total 30 - sets a limit on the number of grenades in the player’s inventory;
  • sv_showimpacts 1 - displays the end points of bullet impacts;
  • sv_showbullethits 1 - when a bullet hits the enemy, its silhouette is drawn at the point of impact;
  • cl_disable_ragdolls 1 - disables “ ragdoll" physics, it can only work in the mode of allowed cheat commands - sv_cheats 1. This option is useful in training when performance decreases when throwing a large number of smoke grenades;
  • dsp_slow_cpu 1 - degrades the quality of sound processing. Sometimes it helps in correcting sound lags;
  • mat_disable_bloom 1 - this option removes the light blur effect;
  • r_drawparticles 0 - disables animation of weapons, fire, water splashes, etc.;
  • mp_buy_anywhere 1 - provides the ability to purchase weapons throughout the map;
  • mp_freezetime 0 - disables freezing at the beginning of the round and sets its time;
  • mp_buytime 1800 - sets the time to buy weapons up to 15 minutes;
  • mp_roundtime_defuse 50 - sets the round time to 50 minutes;
  • mp_maxmoney 50000 - maximum amount of money up to $50000;
  • mp_startmoney 25000 - issuing $25,000 at the beginning of the round;
  • mp_warmup_start - turns on the warm-up mode;
  • mp_warmup_end - turns off the warm-up mode;
  • mp_autoteambalance 0 - removes auto-balancing of players between teams;
  • mp_warmuptime 18000 - sets the warm-up time to 5 hours;
  • mp_timelimit 60 - sets the map passage time to 1 hour.

Commands for managing bots

  • bot_add - add a bot to a team that doesn’t have enough players;
  • bot_add_ct -- add a bot to the counter team;
  • bot_add_t - add a bot to the terror team;
  • bot_kick - kick all bots from the map;
  • bot_kick Toby - disable and kick the bot with the name “Toby”;
  • bot_kill - destroys all bots if the command value does not specify a name;
  • bot_zombie 1 - turns bots into motionless zombies;
  • bot_freeze 1 - bots freeze, but continue attacking the enemy;
  • bot_dont_shoot - prohibits bots from shooting at the enemy if the value does not specify a name;
  • bot_difficulty - sets the level of difficulty and accuracy of bots (0 = easy, 1 = standard, 2 = medium or 3 = heavy bots);
  • bot_stop - freeze bots in one position;
  • bot_mimic 1 - the bot will begin to repeat the player’s actions;
  • bot_mimic_yaw_offset 0 - rolls back the repeat of the bot’s last actions;
  • bot_crouch 1 - makes all bots crouch;
  • bot_place - sets the location where bots appear near you;

Setting up the mini map

When your teammates aren't giving you enough information to assess the situation, then it doesn't hurt to track your teammates' and opponents' movement activity around the map using radar data. Therefore, you will need to configure it correctly and these options will help you with this.

  • cl_radar_always_centered 0 - center the minimap;
  • cl_radar_scale 0.3 (standard 0.3 or 0.5) - mini-map size;
  • cl_radar_icon_scale_min 0.8 (standard 0.7) - size of player icons on the mini-map.


Setting FPS

  • net_graph 3 - show the current number of FPS;
  • fps_max 320 - sets the maximum allowed number of FPS in the game;
  • func_break_max_pieces 0 - removes or sets the limit on the number of fragments from objects;
  • cl_showfps - turns on dynamic FPS indication in the upper left corner of the screen.
  • cl_showfps 5 - enables the display of more detailed information. You can find out what could be causing the unstable FPS - the CPU or the video card (GPU). Quite useful when you want to know the reasons for a game's low performance score.

Let's summarize this material. We have covered the most relevant console commands for Counter-Strike: Global Offensive that will help you improve your gaming experience and make it more comfortable. We sought to cover the topic with meaningful and understandable theses. We hope that many gamers will find useful information for themselves from this article.

Hello, sometimes there are game moments when you need to change the amount of HP in CS:GO. What is it for? Well, for example, when training with bots, you can increase your amount of HP so as not to constantly die and conduct the training more productively. It is also possible to change the amount of HP for bots. Therefore, below we will talk about how to increase or decrease the HP of yourself and bots in CS:GO.

How to increase or decrease your HP

To change the amount of HP, first of all you need to open the console.

  • The first command you need to enter is sv_cheats 1- this will allow you to enable cheat mode; if you don’t do this, then nothing will work.
  • The second command needs to be entered ent_fire player addoutput "health 1000"- where 1000 is the amount of HP, so this value can be changed as you need.
  • Ready

IMPORTANT: We would like to point out that this command will need to be entered every round, so we recommend binding it to a specific key.

How to increase or decrease a bot's HP

The operating principle is the same. First, open the console.

  • The first command is to enter sv_cheats 1
  • With the second command we already enter ent_fire !picker addoutput "health 1"— where 1 is already the number of bot’s HP
  • Ready

IMPORTANT: Please also note that HP is updated every round and takes on the standard value.

Greetings, dear friend. Sometimes, to train with bots, you need to make sure that you have not 100 HP, but a little more, so as not to die right away. This will allow you to live longer and train more productively. Let's find out how to get 1000 hp in cs go through the console and what you need for this.


It's actually quite simple. First, open the console. To do this, you need to go to the settings and put “Yes” next to the inscription “Enable the developer console”. Without this, you won't be able to open your console at all.




The preparatory work has been completed. Now you need to enter “sv_cheats 1”. This command is used to enable. Then enter the command:


ent_fire player addoutput "health 1000" – change the maximum HP to 1000.


ent_fire player addoutput "health 200" - change your lives to 200



That's all. Please note that these commands are only available when playing with bots (or on your own server). In matchmaking, of course, you won’t be able to use this (since “sv_cheats 1” is generally disabled there).

If you often watch CS:GO streamers, you’ve probably come across such sections as “I’m a cheater,” “trolling a friend in cs go,” and others. These videos receive thousands of views, which means they are quite rightly popular. But streamers are one thing, and ordinary players are another. Many of them do not know how and with what commands this can be repeated. And there are situations when the enemy needs to be put in place. And in this case, the information from this article will help you a lot, if not to win honestly, then at least to have fun and get moral satisfaction.

Let's take the following situation as an example. You wouldn’t be KS’ers if you had never heard the phrase from a schoolboy:

"Go 1v1 for inventory"

It makes no sense to pay attention to such people, but sometimes you really want to punish them. Of course, this can be done in different ways, but the one we describe below is one of the most interesting and fun. Still, can you imagine the reaction of a schoolboy when he, with an AWP, points at -448 at your head, and you not only don’t die, but also run around as if nothing had happened, although at the point of impact there is a puddle of blood on the texture. With commands you can make 200 hp, 500 hp, 2000 hp, etc. In general, doing this is not as difficult as it might seem at first glance, but first things first.

How to make a lot of HP

It is clear that such jokes can be done either on your own server, or in a single game, or in a game with bots. Nothing will work on the official CS:GO servers. Well, let it be, especially since such videos are not filmed on them. By the way, this can be done in two ways. They are similar to each other, but different commands are prescribed. Why this is so is unclear, but in any case, you can use any of them.

Initially, you will have to activate the console in any case. For those who have never done this, this is what you need. Go to the game settings and activate it. There shouldn’t be any problems with this, even for the greenest beginners. For those who don’t know, the console in the game starts on the “е” button.

Next, you will need to log into the server, after which you will need to activate the console and enter the following command in it: sv_cheats and change the value from zero to one, i.e. you should get sv_cheats 1.

First way

After you activate cheats, you need to enter the following commands in the console:

  1. Ent_fire! self addoutput “max_health 2000”. This command, as it were, records the maximum health value of players on the server. Instead of 2000, you can put any number you like.
  2. Ent_fire !self sethealth 1000. This command will already act directly on your health.

The only thing is, make sure that the value of the second command does not conflict with the value of the first. Those. Initially, put the required value in the first command (for example, 10,000 HP), and then put the same 10,000 HP in the second command.

And yet, at the beginning of each new round you will appear with a standard hundred HP, so the commands will need to be activated again in each round.

This is what the commands look like in the console.


Second way

As we said above, the second method is almost the same as the first. The command is just entered a little differently.

  1. Again, initially you need to activate cheats on the server with the sv_cheats 1 command.
  2. Next, you need to enter the following combination in the console: ent_fire player addoutput “health 1000”. Suddenly, try entering your nickname instead of Player.

The result will be the same. You will have 1000 HP, but you can choose the value at your discretion.


This, friends, is how fun and funny CS:GO videos are made. With the help of such commands, you will become the king of any 1 on 1 duels, laugh at your friends or inadequate rivals from the pub. Good luck and have fun.

If you are looking for console commands for Counter-Strike: Global Offensive, then here you will find all the console commands for the CS!

You must enter console commands in the developer window using the key "~" (Yo). But before that, do not forget to enable the option in the game parameters

Thanks for the information provided.

Are these cheats?

Absolutely not. After all, these console commands are officially in the game. They can only be used on a local server you created with bots or friends. You can practice your skill or just make fun of your friend 😀

Where to enter commands (cheats)?

All commands are entered using the console, which opens by pressing the “е” or “~” key.

These commands can only be entered on the local server; in matchmaking these commands will not be valid

Here is an example of how to enable wallhack in CS:GO:


Player

  • sv_cheats 1 - the main command, activates the ability to enter “cheats”.
  • sv_cheats 0 - prohibits the entry of “cheats”.
  • mat_wireframe 1 - wallhack, allows you to look through walls.
  • mat_wireframe 0 - disables the ability to look through walls.
  • r_drawothermodels 2 - allows you to see players through walls.
  • r_drawothermodels 1 - disables this feature.
  • r_drawparticles 0 - ability to see through smoke.
  • noclip - flight through walls. Re-entering the noclip command disables this feature.
  • thirdperson - third person view.
  • firstperson - first person view (standard view).
  • cl_righthand 0 - changes the hand to the left with the value “0” and vice versa with the value “1”.
  • god - immortality.
  • kill - kill yourself.
  • disconnect — exit the server to the main menu.
  • weapon_recoil_scale 0 — turn off recoil
  • sv_infinite_ammo 1 - enable infinite ammo.
  • sv_showimpacts 1 - show the cross.
  • sv_showimpacts_time 5 — shot time in seconds.
  • sv_grenade_trajectory 1 - show grenade trajectory.
  • sv_grenade_trajectory_time 20 — grenade trajectory time in seconds.
  • mp_maxmoney 16000 - money limit.
  • mp_startmoney 16000 — issue starting money.

Weapon/armor/health

  • give weapon_awp - give AWP
  • give weapon_aug — give AUG
  • give weapon_ak47 — give out an AK-47
  • give weapon_m4a1_silencer - give M4A1-S
  • give weapon_m4a1 — give M4A4
  • give weapon_galilar — give Galil AR
  • give weapon_famas - give FAMAS
  • give weapon_p90 — give P90
  • give weapon_ump45 — give UMP-45
  • give weapon_mac10 — give MAC-10
  • give weapon_xm1014 — give XM1014
  • give weapon_elite - give Dual Berettas
  • give weapon_fiveseven - give five-SeveN
  • give weapon_deagle — give Desert Eagle
  • give weapon_usp_silenser - give USP-S
  • give weapon_glock18 — give Glock-18
  • give weapon_m249 — give M249
  • give weapon_tec9 — give Tec-9
  • give weapon_negev - give Negev
  • give weapon_scar20 — give SCAR-20
  • give weapon_sawedoff - give Sawed-Off
  • give weapon_nova - give Nova
  • give weapon_ssg08 — give SSG 08
  • give weapon_sg553 — give SG 553
  • give weapon_cz75a — give CZ75-auto
  • give weapon_hkp2000 - give out P2000
  • give weapon_taser - give Zeus
  • give weapon_knife - give out a knife
  • give weapon_knifegg - give out a golden knife
  • give weapon_hegrenade - give a grenade
  • give weapon_flashbang - give a flashbang
  • give weapon_smokegrenade - give out a smoke grenade
  • give weapon_molotov - give out a Molotov cocktail
  • give weapon_decoy - give out a decoy grenade
  • give weapon_healthshot - give out honey. syringe (first aid kit)
  • give weapon_tagrenade - give out a tactical grenade
  • give item_cutters - give a demining tool
  • give weapon_с4 - give c4
  • give item_assaultsuit - give out armor
  • give item_heavyassaultsuit - give out heavy armor
  • give weapon_taser

Map/rounds/time/team

  • mp_respawn_on_death_ct 1 - instantly resurrect a CT after death.
  • mp_respawn_on_death_t 1 - instantly resurrect T after death.
  • bot_add_t — Add a bot to T
  • bot_add_ct — Add a bot to CT
  • bot_defer_to_human_goals - with a value of 1, bots will do what they are supposed to do on the map according to the scenario: plant a bomb, defend a plant, rescue or protect hostages. At 0 they will not do this and will behave unpredictably.
  • bot_defer_to_human_items - when 1 the bot takes a bomb, and when 0 it will not do this.
  • bot_difficulty - bot difficulty. Value from 1 to 3.
  • bot_dont_shoot - with a value of 1, bots become vegetables that simply stand rooted to the spot at the sight of you, but do not shoot. You understand what scope this opens up for experimentation. An easy way to get achievements, by the way.
  • bot_freeze - at 1, bots instantly freeze where they are. Convenient to check for lumbago, etc. For convenience, you can bind it.
  • bot_quota - the total number of bots that can be added.
  • bot_knives_only - at 1, bots run with knives. At 0 with any other weapon.
  • bot_pistols_only - at 1, bots only use pistols.
  • bot_stop - value 1 instantly stops bots and prohibits them from shooting.
  • bot_show_battlefront - set it to 1 and see where the bots will meet according to the game’s calculations. Again, very convenient, especially if you are training to take different points - All where you can know in advance where they will contact you.
  • bot_crouch - set to 1 and bots will move around the map on their haunches. Both fun and useful.
  • bot_chatter - set it to 1 and no longer hear any easy peeps from bots. The command prohibits bots from using radio chat.
  • bot_join_team (T or CT - which team the bots will join.
  • bot_join_after_player 1 - bots join after the player.
  • bot_take_control - take control of the bot.
  • mp_solid_teammates 1 - team players pass through their own
  • mp_limitteams 32 — limit of players in a team.
  • mp_autoteambalance 0 — balance of players in the team.
  • bot_kick — kick bots from the server.
  • mp_free_armor 1 - give everyone armor.
  • mp_teammates_are_enemies 0 - make allies enemies.
  • bot_stop 1 - bots stand still.
  • bot_knives_only - bots only use knives.
  • bot_pistols_only - bots only use pistols.
  • bot_all_weapons - bots use all weapons.
  • mp_warmup_end - end warm-up.
  • mp_warmup_start — enable warm-up.
  • mp_warmuptime 350 — warm-up time (in seconds).
  • sv_gravity 500 — enable reduced gravity.
  • mp_restartgame 1 - restart the match (the value 1 determines the time after which the match will restart in seconds).
  • mp_buy_anywhere 1 — enable the buy zone throughout the map.
  • mp_buytime 20 — time to purchase weapons at the beginning of the round.
  • mp_freezetime 0 — freezing movement at the beginning of the round (in seconds).
  • mp_maxrounds 30 — number of rounds in the match (0 disables the limit).
  • mp_roundtime_defuse — maximum round time for de cards (in minutes).
  • mp_roundtime_hostage — maximum round time for cs maps (in minutes).
  • mp_roundtime — maximum round time for other maps (in minutes).
  • mp_timelimit — maximum match time (in minutes, 0 disables the limit).

Client settings

  • cl_draw_only_deathnotices 1 — Turn off the interface.
  • con_enable 1 — Activate the console
  • crosshair 1 — Turn on the crosshair
  • cl_language russian — Game language
  • cl_autohelp 0 — Turn off tooltips
  • cl_allowdownload 1 - Download maps, models and decals from the server when connected.
  • cl_allowupload 0 — Disable uploading maps, models and decals to the server when connected.
  • cl_autowepswitch 0 - Disable automatic change of selected weapons.
  • cl_chatfilters 63 — Chat filter
  • cl_class default — Select player skin (default)
  • cl_clearhinthistory 1 - this command clears hint memory. Sometimes it helps to raise a few FPS, but rarely.
  • cl_cmdrate 128 — The number of packets that the client can send to the server.
  • cl_observercrosshair 1 — Display crosshair in observation mode.
  • cl_dynamiccrosshair 0 — Enable dynamic crosshair (expands while moving and jumping.)
  • cl_fixedcrosshairgap 0 — New crosshair size
  • cl_scalecrosshair 1 - Enables the ability to change the crosshair size.
  • cl_crosshairsize 6 — Crosshair size
  • cl_crosshairalpha 200 — Crosshair transparency
  • cl_crosshaircolor 5 — (0 — Green; 1 — Red; 2 — blue; 3 — Yellow; 4 — Light Blue; 5 — The crosshair color is assigned by RGB commands.)
  • cl_crosshaircolor_r 60 — Crosshair color (Red)
  • cl_crosshaircolor_b 80 -Crosshair color (Blue)
  • cl_crosshaircolor_g 240 — Crosshair color (Green)
  • cl_crosshairdot 1 — Dot in the center of the crosshair
  • cl_crosshairstyle 1 — Changes crosshair types
  • cl_draw_only_deathnotices 1 - hides the interface. 0 turns the HUD back on
  • cl_crosshairthickness 0.5 — Crosshair thickness
  • cl_crosshairusealpha 1 - Enable/disable transparent crosshair.
  • cl_debugrumble 0 - Disables/Enables Rumble debugging.
  • cl_detail_avoid_radius 0 — Object drawing distance (1)
  • cl_detail_max_sway 0 — Object drawing distance (2)
  • cl_disablefreezecam 1 — Remove the death screen
  • cl_downloadfilter nosounds - Select which files can be downloaded from the server.
    (all - Download all files. none - Do not download files. nosounds - Do not download sounds).
  • cl_forcepreload 1 - Load information about textures and models at the beginning of the map.
  • cl_interp 1 — Time interval through which interpolation occurs.
  • cl_interp_ratio 2 — Number of intervals between world interpolation.
  • cl_lagcompensation 1 - Compensates lags on the server side.
  • cl_logofile materials/vgui/logos/t1.vtf — The path to your spray
  • cl_playerspraydisable 0 — Enable display of player sprays
  • cl_mouselook 1 - (1 - to look around using the mouse. 0 - using the keyboard.)
  • cl_predictweapons 1 - Predicts weapon effects on the client side.
  • cl_resend 6 — The time after which the packet will be sent if the previous one did not arrive.
  • cl_righthand 1 - Weapon in the right hand
  • cl_rumblescale 1.0 — Rumble effect sensitivity scale.
  • cl_showerror 0 — Close the prediction error window
  • cl_showfps 0 - Disables the FPS indicator at the top of the screen
  • cl_showhelp 1 — On-screen help
  • cl_showpluginmessages 1 - Allows plugins installed on the server to show you messages (advertising, etc.).
  • cl_soundfile sound/player/jingle.wav — Jingle sound file
  • cl_spec_mode 1 — Spectator mode (4 — From the player’s point of view; 5 — Linking a flying camera to the player; 6 — Flying mode)
  • cl_team default — Select a team when connecting to the game.
  • cl_timeout 30 - Automatically disconnect from the server if it does not respond.
  • cl_updaterate 128 — The number of packets that the client can receive from the server.
  • closecaption 0 — Subtitles
  • closeonbuy 0 — Closing the store after purchase
  • clientport 27005 — Client port
  • cl_teamid_overhead_always 1—shows a small triangle above the teammate
  • +cl_show_team_equipment - shows information about which weapon, how much hp, how many grenades, etc. This can also be seen through the walls.

Voice chat/volume

  • voice_enable 1 — enable Voice Chat.
  • voice_scale 1 — volume of teammates’ voices.
  • volume 1.0 — general sound volume.
  • voice_modenable 1 — voice chat is in mode.
  • windows_speaker_config 1 - speaker type - headphones.
  • voice_forcemicrecord 1 — enable microphone recording.
  • voice_recordtofile 0 — turn off microphone recording to a file.
  • voice_loopback 0 — disable voice playback along with other players.

Graphic arts

  • muzzleflash_light 0 - disable dynamic flash lighting.
  • mat_autoexposure_max 3 - Screen brightness to maximum.
  • mat_autoexposure_min 0.5 - Screen brightness to minimum.
  • mat_disable_bloom 1 - Disables glow.
  • mat_queue_mode 2 - Enables multi-core rendering.
  • mat_savechanges - Saves your settings to the Windows registry.
  • mat_setvideomode 1280 720 1 - Allows you to change the screen resolution to any value.

Sounds

  • dsp_enhance_stereo 1 - Enables stereo sound.
  • dsp_slow_cpu 0 - Maximum sound quality.
  • dsp_volume 1.0 - Volume to 100%
  • snd_mixahead 0.1 - Audio buffer size.
  • snd_musicvolume 0.2 - Music volume. (here it is 20%)
  • suitvolume 0 - Reduces the volume of shots.

Mouse

  • sensitivity 1.200000 — Sight movement speed
  • m_customaccel 0 — Custom mouse acceleration
  • m_customaccel_exponent 0 — Disable acceleration proportionality coefficient measurement.
  • m_customaccel_max 0 — Maximum acceleration proportionality coefficient
  • m_customaccel_scale 0.04 — Custom mouse acceleration value
  • m_forward 1 — Sets the mouse forward speed sensitivity multiplier
  • m_mouseaccel1 0 - Windows mouse acceleration, initial threshold (2x movement)
  • m_mouseaccel2 0 - Windows mouse acceleration, medium threshold (4x movement)
  • m_mousespeed 1 — Mouse acceleration factor in Windows
  • m_pitch 0.022 — Mouse inverted (Disabled)
  • m_rawinput 1 - Direct mouse connection, ignoring OS control panel settings.
  • m_side 0.8 — Sets the mouse movement speed sensitivity multiplier
  • m_yaw 0.022 — Sets the speed sensitivity multiplier for left-right turns

FPS/HUD

  • fps_max 300 — Limit the number of frames per second (FPS) (0 - no restrictions).
  • func_break_max_pieces 15 — Number of fragments from boxes, bottles, barrels, etc.
  • hud_scaling 0.85 — Menu settings for displaying time, life, etc.
  • hud_showtargetid 1 — Display his nickname when hovering over a player.
  • hud_takesshots 0 — Auto screenshot tab at the end of the map

Binds in CS:GO

Bind- this is the assignment of a specific key to execute a command or a series of commands. Binds can be used both to purchase any items and for console commands (so that you don’t have to register them each time, but just press a key).

To bind a key, you need to: open the console with the “~” key. (You don’t need to enter them every time, because the game will save them). Enter the command for the bind: bind (the key to which we want to assign the purchase of the item) “buy (what we buy)”
For example:

  • bind f2 “buy ak47; buy m4a1; buy vest; buy deagle; buy flashbang; buy smokegrenade; buy molotov; buy incgrenade; buy defuser"
    With this command we set the “f2” key to buy: AK-47, M4A1, armor, Desert Eagle, flash grenade, Molotov cocktail, incendiary grenade, Defuse Kit.
    It is worth noting that the purchase of an AK-47 and a Molotov cocktail will only be available when playing as terrorists; and M4A1, incendiary grenade and Defuse Kit - only when playing as counter-terrorists.
    Another example:
  • bind v noclip - this entry means that we bind the noclip command to the “v” key.

Names of NumPad keys for binds:

  • kp_slash ("/" key)
  • kp_multiply ("*" key)
  • kp_minus (key “-“)
  • kp_home (key "7")
  • kp_uparrow (key "8")
  • kp_pgup (key "9")
  • kp_leftarrow (key "4")
  • kp_5 (key “5”)
  • kp_rightarrow (key "6")
  • kp_end (key "1")
  • kp_downarrow (key "2")
  • kp_pgdn (key "3")
  • kp_ins (key "0")
  • kp_del (key ".")
  • kp_plus (+ key)
  • kp_enter (Enter key)

Here are some good examples:

  • bind kp_home “buy awp”
  • bind kp_uparrow “buy g3sg1; buy scar20″
  • bind kp_pgup “buy ssg08″
  • bind kp_leftarrow “buy ak47; buy m4a1″
  • bind kp_5 “buy sg556; buy aug"
  • bind kp_rightarrow “buy galilar; buy famas"
  • bind kp_end “buy p90″
  • bind kp_downarrow “buy bizon”
  • bind kp_pgdn “buy mac10; buy mp9″
  • bind kp_minus “buy deagle”
  • bind kp_plus “buy tec9″
  • bind kp_enter “buy p250″
  • bind kp_ins “buy defuser”

To unbind a key, you just need to write the command:
unbind (key we want to unbind)