A budget model with excellent specifications - that's what Micromax Canvas Juice 2 is. Firstly, its battery capacity is 4000 mAh. Secondly, it has an excellent and very loud speaker. Finally, there is dual SIM support, 2 GB random access memory and a good 8-megapixel camera. We must take it!

Specifications:

● Screen: 5’’ HD IPS

● Processor: Quad-core MediaTek MT6580 1.3 GHz

● Graphics accelerator: Mali-400 MP

● Operating system: Android 5.1 Lollipop

● RAM: 2 GB

● Built-in memory: 8 GB

● Memory card support: yes

● Communication: 2G/3G

● SIM: microSIM + microSIM

● Wireless interfaces: Wi-Fi, Bluetooth

● Navigation: GPS

● Cameras: main - 8 MP (flash, autofocus), front - 2 MP

● Sensors: gravity, proximity, lighting sensor

● Battery: 4000 mAh

● Dimensions: 41 mm x 70 mm x 8.9 mm

● Weight: 150 grams

Packaging and accessories

The device comes in a stylish box, decorated in black and white. Marked on the cover strengths smartphone - the sound is three times louder than usual and increased battery capacity (in the word “Juice” the letter I is depicted in the form of a fully charged battery).

Inside the box there is a screen protector, a headset in the form of vacuum headphones, Charger And microUSB cable⇔ USB.

Design and ergonomics

There is nothing superfluous in the design of Micromax Canvas Juice 2: it is a classic five-inch smartphone with rounded rear edges and a removable cover, under which slots for two SIM cards and a microSD memory card are hidden.

The front panel is entirely covered with glass and houses a display, a front camera, a round speaker, and an indicator light. System control buttons (“Back”, “Menu”, “Home”) are built into the interface and located at the bottom of the screen.

The hardware power button and volume rocker have been given the most convenient location, familiar to most users - on the right edge, in its upper part. The buttons are rigid enough for comfortable use and have a clear action.

The device fits perfectly in the hand, and the texture of the back panel prevents it from slipping out.

The smartphone is well assembled. Despite the fact that the parts are made of plastic (and, unlike metal, it is very difficult to adjust), there are no backlashes or gaps.

The device in operation

The Micromax Canvas Juice 2 is powered by a quad-core MediaTek processor MT6580 operating at up to 1.3 GHz. The Mali-400 MP graphics accelerator is responsible for the graphics. The internal storage capacity was 8 GB, RAM - 2 GB. This filling provides the smartphone with good performance when performing daily tasks: As a rule, the system's response to user actions is fast. Sometimes there are slowdowns, but they are associated more with the optimization of specific applications than with insufficiently fast hardware.

Micromax Canvas Juice 2 result in AnTuTu benchmark.

The speaker sound of the Micromax Canvas Juice 2 is very loud and, importantly, without noticeable distortion at full volume. There are lower frequencies (bass). So games, movies, music - all types of multimedia entertainment go well with this device.

In addition, the new product has a clear screen with HD resolution and no pixelation. It was created using IPS technology, which provides high brightness, contrast and good viewing angles with relatively low power consumption. Touchpad recognizes five simultaneous touches.

Interface

The device runs Android 5.1 Lollipop OS. There is no additional launcher, so the user has access to a “clean” Android that is not overloaded with anything. There are also no extra pre-installed applications on the smartphone out of the box, so after the purchase you won’t have to waste time removing unnecessary software. You can immediately begin installing the set of programs that will be useful to you personally.

In the settings there is a set of MiraVision tools that allow you to adjust clarity, saturation, contrast and color temperature images on the screen.

Camera

The 8-megapixel camera module installed on the Micromax Canvas Juice 2 is equipped with flash and auto focus. It delivers excellent photography performance in all conditions, including focusing easily on close subjects. When shooting at night, the frames are also sharp and not blurred, with natural color reproduction.

The camera is equipped with an HDR mode that enhances dynamic range shots and improves detail in the lightest and darkest areas. This feature works best in backlit situations, compensating for the high contrast of such shots.

HDR mode is turned off: the object in the foreground is not detailed enough, there are “dips” in the shadows.

HDR mode is enabled: the foreground is brighter and sharper.

Autonomous operation

The battery of Micromax Canvas Juice 2 is simply huge - 4000 mAh. Its charge can be extended to five days if you turn off GPS and Wi-Fi and limit screen use. “Chasing” it to the fullest (as smartphone owners usually do), we almost completely discharged the gadget in two days. This is an excellent result, which means that the battery life of the Micromax Canvas Juice 2 is truly above average.

Results

Micromax Canvas Juice 2 is a well-balanced device that is worth the money. The only thing it lacks is LTE support. Otherwise, the manufacturer managed to find a good balance in price and quality, equipping the gadget with a clear screen, 2 GB of RAM, excellent speakers and, most importantly, an unusually capacious battery.

Accelerometer(or G-sensor) - sensor of the device’s position in space. As the main function, the accelerometer is used to automatic change orientation of the image on the display (vertical or horizontal). Also, G-sensor is used as a pedometer, it can be controlled various functions device by turning or shaking.
Gyroscope- a sensor that measures rotation angles relative to a fixed coordinate system. Capable of measuring rotation angles in several planes simultaneously. A gyroscope together with an accelerometer allows you to accurately determine the position of the device in space. Devices that use only accelerometers have lower measurement accuracy, especially when fast movement. Also, the capabilities of the gyroscope can be used in modern games for mobile devices.
Light sensor- a sensor that sets the optimal brightness and contrast values ​​for this level illumination The presence of a sensor allows you to increase the battery life of the device.
Proximity sensor- a sensor that detects when the device is close to your face during a call, turns off the backlight and locks the screen, preventing random clicks. The presence of a sensor allows you to increase the battery life of the device.
Geomagnetic sensor- a sensor for determining the direction of the world in which the device is directed. Tracks the orientation of the device in space relative to the magnetic poles of the Earth. The information received from the sensor is used in mapping programs for terrain orientation.
Atmospheric pressure sensor- sensor for precise measurement atmospheric pressure. It is part of the GPS system, allows you to determine altitude above sea level and speed up location determination.
Touch ID- fingerprint identification sensor.

Accelerometer / Light / Proximity

Satellite navigation:

GPS(Global Positioning System) is a satellite navigation system that provides measurements of distance, time, speed and determines the location of objects anywhere on Earth. The system is developed, implemented and operated by the US Department of Defense. The basic principle of using the system is to determine location by measuring distances to an object from points with known coordinates - satellites. The distance is calculated by the delay time of signal propagation from sending it by the satellite to receiving it by the antenna of the GPS receiver.
GLONASS(Global Navigation Satellite System) - Soviet and Russian satellite navigation system, developed by order of the USSR Ministry of Defense. The measurement principle is similar to the American system GPS navigation. GLONASS is designed for operational navigation and timing support for land, sea, air and space-based users. The main difference from the GPS system is that GLONASS satellites in their orbital motion do not have resonance (synchrony) with the rotation of the Earth, which provides them with greater stability.

Information about the make, model, and alternative names of the specific device, if available.

Design

Information about the dimensions and weight of the device, presented in different units of measurement. Materials used, colors offered, certificates.

Width

Width information - refers to the horizontal side of the device in its standard orientation during use.

72.7 mm (millimeters)
7.27 cm (centimeters)
0.24 ft (feet)
2.86 in (inches)
Height

Height information - refers to the vertical side of the device in its standard orientation during use.

144.8 mm (millimeters)
14.48 cm (centimeters)
0.48 ft (feet)
5.7 in (inches)
Thickness

Information about the thickness of the device in different units measurements.

9.7 mm (millimeters)
0.97 cm (centimeters)
0.03 ft (feet)
0.38 in (inches)
Weight

Information about the weight of the device in different units of measurement.

170 g (grams)
0.37 lbs
6 oz (ounces)
Volume

The approximate volume of the device, calculated based on the dimensions provided by the manufacturer. Refers to devices with the shape of a rectangular parallelepiped.

102.11 cm³ (cubic centimeters)
6.2in³ (cubic inches)
Colors

Information about the colors in which this device is offered for sale.

Grey
Materials for making the case

Materials used to make the device body.

Plastic

SIM card

The SIM card is used in mobile devices to store data that certifies the authenticity of mobile service subscribers.

Mobile networks

A mobile network is a radio system that allows multiple mobile devices to communicate with each other.

Mobile communication technologies and data transfer speeds

Communication between devices on mobile networks is carried out using technologies that provide different data transfer rates.

Operating system

An operating system is a system software that manages and coordinates the operation of hardware components in a device.

SoC (System on Chip)

A system on a chip (SoC) includes all the most important hardware components of a mobile device on one chip.

SoC (System on Chip)

A system on a chip (SoC) integrates various hardware components, such as a processor, graphics processor, memory, peripherals, interfaces, etc., as well as the software necessary for their operation.

MediaTek MT6582M
Technological process

Information about technological process, on which the chip is made. Nanometers measure half the distance between elements in the processor.

28 nm (nanometers)
Processor (CPU)

The primary function of a mobile device's processor (CPU) is to interpret and execute instructions contained in software applications.

ARM Cortex-A7
Processor size

The size (in bits) of a processor is determined by the size (in bits) of the registers, address buses, and data buses. 64-bit processors have higher performance compared to 32-bit processors, which in turn are more powerful than 16-bit processors.

32 bit
Instruction Set Architecture

Instructions are commands with which the software sets/controls the operation of the processor. Information about the instruction set (ISA) that the processor can execute.

ARMv7
Level 1 cache (L1)

Cache memory is used by the processor to reduce access time to more frequently used data and instructions. L1 (level 1) cache is small in size and works much faster as system memory, and other levels of cache memory. If the processor does not find the requested data in L1, it continues to look for it in the L2 cache. On some processors, this search is performed simultaneously in L1 and L2.

32 kB + 32 kB (kilobytes)
Level 2 cache (L2)

L2 (level 2) cache is slower than L1 cache, but in return it has a higher capacity, allowing it to cache more data. It, like L1, is much faster than system memory (RAM). If the processor does not find the requested data in L2, it continues to look for it in the L3 cache (if available) or in RAM memory.

512 kB (kilobytes)
0.5 MB (megabytes)
Number of processor cores

The processor core performs program instructions. There are processors with one, two or more cores. Having more cores increases performance by allowing multiple instructions to be executed in parallel.

4
CPU clock speed

The clock speed of a processor describes its speed in terms of cycles per second. It is measured in megahertz (MHz) or gigahertz (GHz).

1300 MHz (megahertz)
Graphics Processing Unit (GPU)

The Graphics Processing Unit (GPU) handles calculations for various 2D/3D graphics applications. In mobile devices, it is most often used by games, consumer interfaces, video applications, etc.

ARM Mali-400 MP2
Number of cores GPU

Like a CPU, a GPU is made up of several working parts called cores. They handle graphics calculations for various applications.

2
GPU clock speed

Running speed is the clock speed of the GPU, measured in megahertz (MHz) or gigahertz (GHz).

416 MHz (megahertz)
Amount of random access memory (RAM)

Random Access Memory (RAM) in use operating system and all installed applications. Data stored in RAM is lost after the device is turned off or restarted.

2 GB (gigabytes)
Number of RAM channels

Information about the number of RAM channels that are integrated into the SoC. More channels means more high speeds data transmission.

Single channel
RAM frequency

The frequency of RAM determines its operating speed, more specifically, the speed of reading/writing data.

533 MHz (megahertz)

Built-in memory

Each mobile device has built-in (non-removable) memory with a fixed capacity.

Memory cards

Memory cards are used in mobile devices to increase the storage capacity for storing data.

Screen

The screen of a mobile device is characterized by its technology, resolution, pixel density, diagonal length, color depth, etc.

Type/technology

One of the main characteristics of the screen is the technology by which it is made and on which the quality of the information image directly depends.

IPS
Diagonal

For mobile devices, screen size is expressed by the length of its diagonal, measured in inches.

5 in (inches)
127 mm (millimeters)
12.7 cm (centimeters)
Width

Approximate screen width

2.45 in (inches)
62.26 mm (millimeters)
6.23 cm (centimeters)
Height

Approximate screen height

4.36 in (inches)
110.69 mm (millimeters)
11.07 cm (centimeters)
Aspect Ratio

The ratio of the dimensions of the long side of the screen to its short side

1.778:1
16:9
Permission

Screen resolution shows the number of pixels vertically and horizontally on the screen. More a high resolution means sharper detail in the image.

720 x 1280 pixels
Pixel Density

Information about the number of pixels per centimeter or inch of the screen. Higher density allows information to be displayed on the screen with clearer detail.

294 ppi (pixels per inch)
115 ppcm (pixels per centimeter)
Color depth

Screen color depth reflects the total number of bits used for color components in one pixel. Information about the maximum number of colors that the screen can display.

24 bit
16777216 flowers
Screen area

Approximate percentage of screen area occupied by the screen on the front of the device.

65.68% (percent)
Other characteristics

Information about other screen features and characteristics.

Capacitive
Multi-touch
Scratch resistance
Corning Gorilla Glass 3

Sensors

Different sensors perform different quantitative measurements and convert physical indicators into signals that a mobile device can recognize.

Rear camera

The main camera of a mobile device is usually located on its back panel and may be combined with one or more secondary cameras.

Sensor type

Information about the camera sensor type. Some of the most widely used types of sensors in mobile device cameras are CMOS, BSI, ISOCELL, etc.

CMOS (complementary metal-oxide semiconductor)
Svetlosilaf/2
Flash type

The rear (rear) cameras of mobile devices mainly use led flashes. They can be configured with one, two or more light sources and vary in shape.

LED
Image Resolution3264 x 2448 pixels
7.99 MP (megapixels)
Video resolution1920 x 1080 pixels
2.07 MP (megapixels)
30fps (frames per second)
Characteristics

Information about additional software and hardware features of the rear (rear) camera.

Autofocus
Continuous shooting
Digital zoom
Digital image stabilization
Geographical tags
Panoramic photography
HDR shooting
Touch Focus
Face recognition
White Balance Adjustment
ISO Setting
Exposure compensation
Self-timer
Scene Selection Mode

Front-camera

Smartphones have one or more front cameras of various designs - a pop-up camera, a rotating camera, a cutout or hole in the display, an under-display camera.

Svetlosila

F-stop (also known as aperture, aperture, or f-number) is a measure of the size of a lens's aperture, which determines the amount of light entering the sensor. The lower the f-number, the larger the aperture and the more light reaches the sensor. Typically the f-number is specified to correspond to the maximum possible aperture of the aperture.

f/2.4
Image Resolution

One of the main characteristics of cameras is resolution. It represents the number of horizontal and vertical pixels in an image. For convenience, smartphone manufacturers often list resolution in megapixels, indicating the approximate number of pixels in millions.

1600 x 1200 pixels
1.92 MP (megapixels)
Video resolution

Information about the maximum video resolution that the camera can record.

640 x 480 pixels
0.31 MP (megapixels)
Video recording speed (frame rate)

Information about the maximum recording speed (frames per second, fps) supported by the camera at maximum resolution. Some of the most basic video recording speeds are 24 fps, 25 fps, 30 fps, 60 fps.

30fps (frames per second)

Audio

Information about the type of speakers and audio technologies supported by the device.

Radio

The radio of the mobile device is a built-in FM receiver.

Location determination

Information about the navigation and location technologies supported by your device.

WiFi

Wi-Fi is a technology that provides wireless communication for transmitting data over close distances between various devices.

Bluetooth

Bluetooth is a standard for secure wireless data transfer between various devices of different types over short distances.

USB

USB (Universal Serial Bus) is an industry standard that allows different electronic devices to exchange data.

Headphone jack

This is an audio connector, also called an audio jack. The most widely used standard in mobile devices is the 3.5mm headphone jack.

Connecting devices

Information about other important connection technologies supported by your device.

Browser

A web browser is a software application for accessing and viewing information on the Internet.

Video file formats/codecs

Mobile devices support different video file formats and codecs, which respectively store and encode/decode digital video data.

Battery

Mobile device batteries differ from each other in their capacity and technology. They provide the electrical charge necessary for their functioning.

Capacity

A battery's capacity indicates the maximum charge it can hold, measured in milliamp-hours.

3000 mAh (milliamp-hours)
Type

The type of battery is determined by its structure and, more precisely, the chemicals used. Exist different types batteries, with lithium-ion and lithium-ion polymer batteries most often used in mobile devices.

Li-polymer
2G talk time

2G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 2G network.

9 h (hours)
540 min (minutes)
0.4 days
2G latency

2G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 2G network.

435 h (hours)
26100 min (minutes)
18.1 days
3G talk time

3G talk time is the period of time during which the battery charge is completely discharged during a continuous conversation on a 3G network.

9 h (hours)
540 min (minutes)
0.4 days
3G latency

3G standby time is the period of time during which the battery charge is completely discharged when the device is in stand-by mode and connected to a 3G network.

435 h (hours)
26100 min (minutes)
18.1 days
Adapter output power

Power Information electric current(measured in amperes) and electrical voltage(measured in volts) supplied by the charger ( output power). Higher power output ensures faster battery charging.

5 V (volts) / 1.5 A (amps)
Characteristics

Information about some additional characteristics device battery.

Fixed

Specific Absorption Rate (SAR)

The SAR level refers to the amount of electromagnetic radiation absorbed by the human body while using a mobile device.

SAR level for head (USA)

The SAR level indicates the maximum amount electromagnetic radiation to which the human body is exposed when holding a mobile device next to the ear. The maximum value used in the USA is 1.6 W/kg per 1 gram of human tissue. Mobile devices in the US are regulated by the CTIA, and the FCC conducts tests and sets their SAR values.

0.22 W/kg (Watt per kilogram)
Body SAR level (US)

The SAR level indicates the maximum amount of electromagnetic radiation to which the human body is exposed when holding a mobile device at hip level. The highest permissible SAR value in the USA is 1.6 W/kg per 1 gram of human tissue. This value is set by the FCC, and the CTIA monitors mobile devices' compliance with this standard.

0.45 W/kg (Watt per kilogram)

Micromax Canvas Juice 2 is a mid-range device, perhaps aimed specifically at the Asian market, where such devices are valued for their functionality at an affordable price.

Design and ergonomics

The device is made in a pleasant color scheme: The combination of deep black and steel colors makes the smartphone look presentable, although devoid of individuality. With the display not activated, the device's screen looks like a black mirror, which does its job well. In general, the smartphone looks monolithic and without unnecessary details.

There is no physical button on the front panel; the volume rocker and power key are located on the right side - just under the thumb of the right hand. A small round speaker and front camera are located above the display. On the bottom edge there is a microphone and a micro-USB connector, a mini-jack fits on the top.

The camera with flash located on the top of the rear panel looks quite stylish: the camera eye is framed by a small protrusion on top, and a semicircle on the bottom. The main speaker in the form of a strip is at the bottom of the device’s wall.

The smartphone feels good in the hand, but the plastic cover makes it look like a mid-range device.

The cover of the device is removable. Hidden underneath is a memory card slot and two SIM card slots.

Screen

Micromax Canvas Juice 2 has a 5-inch IPS display with a resolution of 1280x720 pixels, supports multi-touch, and a pixel density of 294 ppi.

The colors are clear and rich, which is typical for Micromax devices. However, the brightness of the device's screen is very hard on the eyes. Even with adaptive control turned on, the smartphone is too bright. Therefore, for comfortable use, I had to disable the function and set the brightness slider to almost the very minimum.

The screen is protected by Gorilla Glass 3, pleasant to the touch, but slightly slippery. When typing text and scrolling pages, the smartphone screen does not always respond to touches; the device requires precision with your finger and more effort.

Sound

The sound of the smartphone requires a separate word, since the developers themselves note its volume. The box states a figure of 96 dB - the volume is close to that of a subway car passing in close proximity.

The device is really very loud. This is not to say that it has excellent sound quality, but nevertheless it is quite digestible. On some particularly “difficult” songs at full volume, the smartphone inevitably wheezes and trembles in your hands.

The feature with a very loud speaker is not entirely clear and looks more like an anachronism. This feature may be a compelling selling point in the company's home market, but in the Western market, smartphones have long competed on sound quality rather than volume.

You also shouldn’t expect outstanding sound quality from the headphones that come with the device: the accessory corresponds to its price category.

Camera

The main camera of the smartphone is equipped with 8 megapixels, the front one is only 2 megapixels. The shooting quality, of course, leaves much to be desired, but the device has a couple of noteworthy functions.

You can shoot text well with the main camera; there are minimal complaints about the sharpness and clarity of the image. But the color rendition of the pictures is poor. WITH front camera the same story, in addition, the square pixels of the image are clearly visible in the picture.

However, Micromax Q392 has interesting opportunities: For example, a feature called Polygon View. It is similar to panoramic shooting, but allows you to move around the image by moving the slider. It turns out something in the spirit of 3D shooting. The function is especially interesting in circular selfies or, conversely, in shooting a surrounding panorama. Unfortunately, you can only view the resulting image on the smartphone itself and will not be able to transfer it.

There is also a “Beautiful Face” function, standard for “Asian” devices, which turns the skin in the photo into chalk. There is a “Motion Tracking” option, which allows you to make something similar to GIF animation with the ability to select specific frames that will be included in the final result of the shooting.

Hardware characteristics and user experience

Canvas Juice 2 shows good performance results and copes with familiar tasks - for example, checking email, scrolling through social networks, playing undemanding toys. No serious freezes were observed.

Hardware characteristics:

Chipset: Mediatek MT6580
-Processor: Quad-core Cortex-A7 @ 1.3GHz
-Memory: RAM - 2 GB, internal - 8 GB, slot for micro-SD (up to 32 GB)
-OS: Android 5.1
-microUSB v2.0
-4000 mAh battery

In the AnTuTu benchmark, the device scored just under 23 thousand points. The result is frankly weak; the device's 3D performance turned out to be especially unimpressive. For example, Xiaomi Mi 2, Micromax Canvas Sliver 5, Samsung Galaxy A3.

At the same time, there are several moments that are alarming and depressing. For example, the smartphone does not support 4G networks, but this is not so bad, since even in 3G networks the device performs very poorly. Simply put, the device has obvious problems with data transfer speed. As owners of other Micromax smartphones note, this problem typical for the entire line of devices.

Also, Canvas Juice 2 is clearly running out of memory. With a stated 8 GB of free disk space, the user receives only a little more than 4 GB. Of course, micro-SD will correct the shortcoming in the case of photos, videos and other content, but applications cannot be installed directly on it.

The smartphone vibrates very strongly, and there is no intensity adjustment in the slider settings. Many devices suffer from this, especially noticeably after use Samsung smartphones, where such adjustment exists.

However, the 4000 mAh battery is what really sets the device apart. During a day of moderate active use with data transfer turned on, the smartphone lost only 30% of its charge. Thus, on one charge the device can work for 2-3 days.

Summary

Micromax Canvas Juice 2 is a good device overall, but not without its shortcomings.

The advantages of the device include light weight, laconic, although not original design, 2 GB RAM, interesting features cameras, capacious battery and, of course, a low price (for Russian retailers it varies from 8 thousand to 9 thousand rubles).

The disadvantages include the lack of LTE and poor data transmission quality, too strong vibration, problems with screen brightness, a weak camera and mediocre sound quality.